A design & development studio — est. 2019

Software, made
the proper way.

A small team building honest, accessible web and mobile products — from the database up to the last pixel.

Based inPortland, OR
Team ofSix humans
BookingQ3 2026 →
Design & development, done properly

Built well, right from the first commit.

We're a small studio of designers and engineers who care about the seams. PHP & MySQL under the hood, modern front-ends on top, and accessibility baked in — not bolted on.

LIVE · mp.studio/01
Made Proper — since 2019

We design and build web & mobile software for teams who'd rather ship something right than ship something loud.

What we do

Four disciplines,
one small team.

We stay small on purpose. The people you meet on kickoff are the same ones writing the code, shaping the components, and picking up the phone when something breaks at 11pm. Generalists who go deep.

01 /

Web applications

Custom web apps with PHP & MySQL on the backend and whichever front-end framework suits the work — React, Vue, or plain HTML when that's the right answer. No framework lock-in, no fashion statements.

PHP MySQL Laravel React Vue
02 /

Mobile products

Native iOS and Android where it matters, React Native when it's right. Built to feel native to the platform, not like a website in a wrapper. Shipped to production, not just demoed.

Swift Kotlin React Native Expo
03 /

Accessibility
remediation

Audits, fixes, and training for sites and apps that need to meet WCAG 2.2 — or just need to work properly for everyone. We treat accessibility as craft, not compliance theater.

WCAG 2.2 AA ARIA Axe Screen reader QA
04 /

Design & systems

Product design, brand work, and design systems that the engineers actually want to use — because we're the engineers, too. Tokens, components, documentation. Living, not laminated.

Product design Design systems Figma Brand
Selected work

Recent things
we've shipped.

A handful of projects from the last eighteen months. We tend to work with teams for a while — most of what you see here started as a six-week engagement and turned into a multi-year relationship.

Kind words ⟶
"They showed up, wrote the code, answered the phone. It's a surprisingly rare combination."
Dana Oyelowo — Director of Product, Harbor Co-op
How we work

Four moves,
nothing fancy.

We don't have a proprietary framework with a clever name. We listen, we prototype in the real material as fast as possible, we ship small, and we stay around for the parts that are actually hard.

01 — Listen

Understand the actual problem

Before we propose a thing, we spend a week with your team, your users, and your existing codebase. Usually the brief and the problem are not the same shape.

02 — Prototype

Build it, don't deck it

No 40-slide "discovery" decks. Week two, you're clicking through a real prototype, wired to real data. It's faster and the answers are better.

03 — Ship

Small releases, often

We ship to production every week. Small surface areas, tested, accessible, behind feature flags if they need to be. Big bangs cause big bugs.

04 — Tend

Stay for the boring parts

Launch is the midpoint, not the finish. We stick around for the observability, the support docs, the training, and the late-night pages — that's the real work.

Start a project

Let's make
something proper.

Studio2118 SE Division · Portland
HoursMon–Thu · 9–5 PT